War thunder rocket aiming. The AH-1G in War Thunder is an 8.0 Attack Helicopter for the US Tech Tree. This variant uses Mighty Mouse Rockets and a Twin 40mm Grenade Launcher.The AH-1G...

In some cases, aiming at the area of the track deliberately is doable to attack the weaker belly and side armour of the tank. Very lightly-armoured vehicles can be critically damaged if the rocket lands around maximum of 3 m from target. So aim carefully and hope the rocket connects close enough to destroy the enemy. Pros and cons. Pros:

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The use of ballistics computer makes their aiming much easier than with eye aiming both in realistic and simulator battles. Rocket payload - This is the trickiest but most rewarding payload the Harrier can carry (rewarding as it is able to make much more kills than bombs).War Thunder > General Discussions > Topic Details. Sir Kratos. Apr 15, 2019 @ 6:52pm Type 75 MLRS rocket aiming custom sights? Looking for sights to accurately aim ...The MiG-15bis ISH is armed with: 1 x 37 mm N-37D cannon, chin-mounted (40 rpg) 2 x 23 mm NR-23 cannons, chin-mounted (80 rpg = 160 total) The MiG 15 bis ISH carries multiple offensive weapons which consist of two 23 mm cannons and a 37 mm cannon. There is limited ammo on both, so eliminate enemies on the first pass if possible.Take the lead indicator and... fukkit, just shoot dem rokkits... Yup. It depends on the rocket and plane. For instance, the rockets on the IL-2M actually fire ABOVE the reticle (so if …

Hey guys, I often like to try and help my team by switching to SPAA when the enemy has planes. However, I suck at aiming. I've tried using the fastest velocity ammo and waiting for planes to be in my effective range but sometimes (notably in the Ostwinds) I can fire off all my ammo without hitting anything.Don't use this in game sight. Rockets Are flying mostly where you pointing - especially HVARs. RP-3s are dropping little more. Remember to aim with just one wing - you don't have rockets mounted on your belly, they are flying straight forward. Accuracy of rockets depend on skill of your crew (weapon maintenance i believe) Don't be so cocky.

The Pr. 35, or Mirka-class, was a class of light anti-submarine frigates that were built in the mid 1960s for the Soviet Navy. They were the successor to the Petya-class (Pr. 159) light frigates. The role of this ship was the same as the Petya-class, Anti Submarine Warfare and patrol in shallow waters. It featured the exact same firepower but ...First tutorial video, lets see how this goes!-----...

You have to shoot rockets to learn patterns. HVAR Rockets fly flat like aim at 1 st line British rockets are slower so aim at 2nd line Remember Rockets are wing mounted do aim a bit on side as well from the middle. Takes some time to get used to it and luck as rockets sometimes fly wherever they want toIn some cases, aiming at the area of the track deliberately is doable to attack the weaker belly and side armour of the tank. Very lightly-armoured vehicles can be critically damaged if the rocket lands around maximum of 3 m from target. So aim carefully and hope the rocket connects close enough to destroy the enemy. Pros and cons. Pros:Now, i'm not an expert on the matter and certainly not very knowledgeable either, but my take on it is: The beacon on the back of the missile is being "seen" by the guidance system on the launching platform, which then takes the beacons position relative to the point it's aiming at, and gives corrective guidance.History. The RZ.65 was a German experimental unguided rocket used on aircraft, the rocket was initially intended to be against ground targets but it was decided to modify the warhead to be used against air targets. A couple of prototypes of the RZ.65 were created but never put into mass production.

Good morning pilots, and welcome to War Thunder Bootcamp! In the pilot episode of this new series, we'll be taking a look at close air support. If you want t...

Mar 5, 2021 · And now we would like to get more into details of the HUD functionality in War Thunder. The HUD works in the following modes: Main mode. Aiming mode for hitting air targets with guns and missiles. Rocket and guns mode. Bomb sight mode. Rocket and guns fire on ground targets. As implemented in the AN/AVQ-7(V) head-up display

The advent of anti-tank missiles in War Thunder started in Update 1.59 "Flaming Arrows" with the introduction of various of vehicles mounting an anti-tank missile. Each country received one, and additional were added in future updates. Most are available through unlocks, with the British Strv-81 being premium. Description. The AS-20 missile (scale is approximate) The AS-20 Nord is a French manually-guided air-to-surface missile, it was introduced in Update 1.87 "Locked On". Holding a heavy explosive payload, the air-launched nature of the missile allows player to fire the explosive power right onto the roof of ground vehicle.The S-1of is a Soviet air-launched rocket with a diameter of 212 mm. It is a anti-infantry and soft-targets tube-launched high-explosive rocket. Vehicles equipped with this weapon. MiG-15bis ISH; General info. The S-1of is a HE rocket type in …The HVAR (High-Velocity Aircraft Rocket) was developed to be an American unguided rocket utilised for attacking ground targets from aircraft. This rocket began production towards the end of World War II and saw action through the Korean War. The HVAR was developed as an improvement upon the 5-inch Forward Firing Aircraft Rocket (FFAR) which had ... Mission แบบกดนู่นนี่ได้https://live.warthunder.com/post/849119/en/Mission แบบเลือกได้ทุกลำที่ ...The main armament of the LAV-AD is the 25 mm GAU-12U rotary autocannon. It functions similarly to the 20 mm M168 Vulcan found on the M163 earlier on in the tech tree, but with a reduced ammo capacity of only 1,000 rounds total (500 ready, 500 reserve instead of 1,100 ready, 1,100 reserve) and fire rate (1,800 rpm instead of 3,000 rpm) due to the limited …

Upon firing the (1st gen) ATGM, your tank stops moving immediately but you can still zoom, rotate your turret and shoot while guiding the rocket. 2nd gen ATGMs can be controlled while moving. Hold down W a bit too long and the missile hits the ground. Hold S and it goes for that IL-28 in space.I usually come in at a 20-30 degree angle and hold fire to 300-400 meters. I open up at the first visible notch on the crosshair, technically the second notch because the first one is two pixels. This works every time. I usually aim with the lowest bar and spam my rocket button at ground targets. But I'm sure that that's not the best way of ...Optics are a device used by vehicle crews to increase the magnification of the enemy being targeted for a more reliable targeting solution. Typically used in specific modes, optics come into play whenever using the sniper scope (gunner position), the commander's binoculars (from commander's cupola) or scope (from wherever the commander might ...Hey guys, I often like to try and help my team by switching to SPAA when the enemy has planes. However, I suck at aiming. I've tried using the fastest velocity ammo and waiting for planes to be in my effective range but sometimes (notably in the Ostwinds) I can fire off all my ammo without hitting anything. A US navy ship intercepts missiles launched by Houthi rebels in Yemen. Two American bases in Syria come under fire. In Iraq, drones and rockets fired at US forces.I love flying! I got my light rocket kills with the Me-262A-1a's R4Ms in GRB, targeting open tops and APCs. You get 48 of them so you can spam them and one good hit will overpressure. For the medium size rockets, the American AD-4 has 56 FFAR rockets and French F4U-7 has 114 SNEB rockets. The P-47D also gets 17kg M8 rockets with a HE warhead ...

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This thread is archived. Pressing V brings it up (or whichever one cycles through all views) Stabilize the sight on your target, go back to default view, drop the bombs like 2cm above it. They glide so you can do that from a decent distance. Once the bombs are away, you can make a 90° turn, the sight will track as long as you don't do extreme ...The Pr. 35, or Mirka-class, was a class of light anti-submarine frigates that were built in the mid 1960s for the Soviet Navy. They were the successor to the Petya-class (Pr. 159) light frigates. The role of this ship was the same as the Petya-class, Anti Submarine Warfare and patrol in shallow waters. It featured the exact same firepower but ...War Thunder. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Type 75 MLRS rocket aiming custom sights? Looking for sights to accurately aim this tank! < > Showing 1-4 of 4 comments . Sir Kratos. Apr 16, 2019 @ 7:12am Still looking! #1. halolo39 ...In this video I review the new large artillery aiming mechanics in War Thunder Naval Realistic Battles. Aiming is now much easier with automated calculation ...The calculated solution with the green chevron is only correct at the instant it’s given and is at the center of the target. If your ship is rolling, where you aim and where your shots will land (oval with line) might not align. If you want to follow the solution position the oval over the chevron not your reticle. I'm dieying the 5th time because my aim snaps to an airplane while there is a tank 20 feet away from me. There is so many things in the options what do I disable for it not to aim lock randomly and spin the cannon all crazy and sh*t. TyThe calculated solution with the green chevron is only correct at the instant it’s given and is at the center of the target. If your ship is rolling, where you aim and where your shots will land (oval with line) might not align. If you want to follow the solution position the oval over the chevron not your reticle.General info. Testing the Tiny Tim rocket against a 3-inch armoured target. The Tiny Tim was a massive rocket weighing around 1,285.3 lbs (583 kg) and could only effectively be carried by more stout fighters, dive-bombers and attackers/medium bombers. The 3,000 lbf (13 kN) blast from the ignition of the solid rocket propellant could damage the ...

Remember that unlike fixed wing aircraft, helos will often have their velocity vector aligned somewhere quite significantly different than where their nose is pointing, so you'll need to take your target's apparent motion into account. Tested out the gunner view method and it somewhat helps but in 8.3 theres just to much rocket spam from ...

PSA: How to do well in the RBT-5. So I went into a test drive with the new RBT-5, and I found that, according to several rocket launches, the magic distance for aiming directly at the target is about .23-.24 km. Make sure to compensate for wind conditions (if one rocket veers off to the right, put your next rocket more to the left, etc.).

Gun Distance Setting your gun distance changes the way the guns are set horizontally. Setting them to 200m angles the guns inwards so that they criss-cross at 200m distance. Setting your gun distance to 'no' makes them shoot parallel, not converging at all. Setting your gun distance correctly is more important for fighters with wing mounted guns than …As rockets fire from the wings each impact will be slightly left or right of your target reticle due to closing distances and wing mounts you'll need to adjust. This matters with the smaller splash radius of the allied rockets. With practice, you can get used to aiming slightly off-target, and killing pillboxes or tanks with a single rocket. You have to aim the gun with the gun sight/scope at the correct angle using the marks on the sight. There is no satellite or drone camera with a highlighted area where the shell will land. Unless you are in arcade. In that case the cross is where your shell will land if your tank is on flat ground. Too true, way to true.Aim-7F performance test results. In the Dev server aim7Fs have a 4.5 second booster (full rocket burn time like other aams) followed by a 11 second sustained burner (much less thrust than booster but keeps missile going mach 3ish). Against a kfir at 8000M altitude I launched a Aim-7F from a speed of mach .82 18km away from the Kfir.'Yop-City' is Abidjan's most populous neighborhood, but it's overlooked by investors. Côte d’Ivoire’s post-war recovery has been lauded around the world, and the development of a new mall is a sign that the optimism has a solid foundation. ...Fitted with a 24-nozzle engine firing on solid rocket propellant, the 10.25 ft (312 cm) Tiny Tim could travel at 548 mph (245 m/s). Utilising its TNT warhead, it was used to take out coastal defence guns, bridges, …No precise control, feels totally random. In RB, you have to constantly rangefind and adjust your aim with mousewheel or shells fly to places. But even what the rangefind tells you seem to be the dead center of the vessel, adjusting higher or …How to setup a user-made sight. Place the ground vehicle for which you want to replace the sighting reticle into the hangar. Open game settings → Main parameters → Common battle settings and for the parameter “Use alternative sight grid” select “Add grid sight”. Two sub folders will be created In the UserSights folder which is ...The F-4C Phantom II is a rank VII American jet fighter with a battle rating of 10.3 (AB/SB) and 10.0 (RB). It was introduced in Update 1.91 "Night Vision" . Development of fighter aircraft attempts to balance size, speed, armament and manoeuvrability to come up with the perfect fighter. Due to the difficulties and challenges of bundling all of ...This complete guide to air to air missiles in War Thunder goes over basic missile concepts, guidance types, keybinds, and how to use them in the game. The id...

Good morning pilots, and welcome to War Thunder Bootcamp! In the pilot episode of this new series, we'll be taking a look at close air support. If you want t...The 9P157-2 Khrizantema-S is a rank VII Soviet tank destroyer with a battle rating of 9.7 (AB/RB/SB). It was introduced in Update "Starfighters" . The Khrizantema-S is an amphibious ATGM carrier based on the chassis of the BMP-3 IFV. In some sense it is the spiritual successor to the previous Shturm-S, which was an amphibious ATGM carrier …Remember that unlike fixed wing aircraft, helos will often have their velocity vector aligned somewhere quite significantly different than where their nose is pointing, so you'll need to take your target's apparent motion into account. Tested out the gunner view method and it somewhat helps but in 8.3 theres just to much rocket spam from ...Instagram:https://instagram. bleach manga iconsnail bar on bay reviewsoutback steakhouse bangor mainecraigslist crofton #1 Patriot03 Nov 5, 2015 @ 11:12am Originally posted by Tankfriend: You don't. All you can do is to fire a shot, then aim higher or lower to adjust for the range. Keep repeating until you hit something or run out of ammo.General info Testing the Tiny Tim rocket against a 3-inch armoured target. The Tiny Tim was a massive rocket weighing around 1,285.3 lbs (583 kg) and could only effectively be carried by more stout fighters, dive-bombers and attackers/medium bombers. springtrap death battlehow to get pog cat in pet sim x 2022 The Pr. 35, or Mirka-class, was a class of light anti-submarine frigates that were built in the mid 1960s for the Soviet Navy. They were the successor to the Petya-class (Pr. 159) light frigates. The role of this ship was the same as the Petya-class, Anti Submarine Warfare and patrol in shallow waters. It featured the exact same firepower but ... The best way is to just practice, but also remember to invest some points in that crew skill that reduce bomb and rocket spread (I don't remember the name) 4. petsmart customer engagement manager salary The Tank, Cruiser, Mk VIII, Cromwell V (A27M) (RP-3) (or just Cromwell V (RP-3)) is a premium rank II British medium tank with a battle rating of 3.0 (AB) and 3.3 (RB/SB). It was introduced in Update 1.59 "Flaming Arrows". Equipped with four 152 mm RP-3 rockets with a relatively straight trajectory, the Cromwell RP-3 could be played with more ...Rocket launchers; Wheeled ground vehicles; ... The Shooting Range #125 - Tactics & Strategy section at 09:48 discusses using your suspension while aiming. ... How to aim better - War Thunder Official Channel. The Shooting Range #39 - Special section at 04:30 discusses how tanks steer.Aiming mode for hitting air targets with guns and missiles. Rocket and guns mode. Bomb sight mode. Rocket and guns fire on ground targets. As implemented in the …